Immersive Live

Environments

Land Development

Walk a place that still exists only as a plan, and gather the people who have to decide.

Place

A site, a district, a shoreline, or the edge of a campus.

Problem

A drawing does not let neighbors, officials, or partners inhabit the proposal.

Desired outcome

People can walk the scale of the change and say what must happen next.

Before immersive

A two-dimensional plan.

With immersive

A walkable development.

In the space

Arrival

The approach is hard to judge from a site plan.

Walk the arrival sequence.

The group can agree what a visitor actually sees.

You do not need a headset to understand this environment or to start a project.

Enter VR, AR, and immersive controls appear only on a device that supports them, and only when that experience is switched on.

Start a project