Industry case study · land-development
Residents design a shared public space in Minecraft
See how a Minecraft workshop turned resident ideas into a public-space concept city professionals could advance.
An Immersive Live research brief about an external industry project. Immersive Live did not deliver this project, and the featured organization does not endorse this site.

Preview
In September 2015, Pristina residents used Minecraft to redesign a neglected Sunny Hill market site—producing team proposals that informed gardens, seating, play and a skatepark.
What you will learn
- Desktop 3D games can support participatory planning when facilitation and site visits structure the work.
- Multiplayer consolidation turns many team models into a presentable concept for officials.
- Participation metrics describe a workshop; they are not measured citywide social or economic impact.
Reported outcome. Block by Block reports that more than 70 residents participated and produced 17 team proposals that informed architectural designs for gardens, seating, a playground and a skatepark.
Contents
- Executive summary
- Organization and setting
- The problem
- What was built
- Technology and delivery
- Reported outcomes
- Lessons
- Applying the idea to your project
- Proposed pilot
- Risks and constraints
- Sources and methodology
- Invitation
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Sources
- Block by Block · undated · reviewed 2026-10-23
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